![]() There are also new talents to do things like briefly increase all Rip damage, consume part of Rip’s duration to deal some of its damage instantly, or make Ferocious Bite hit nearby bleeding targets. Primal Wrath has been moved near the top of the tree to give Feral an AOE combo point spender early. We’ve added several options to make Bleeds more interesting or useful in different situations. We’ve changed or removed any effects that dynamically extend bleed duration, so maintaining bleeds will always be a part of your rotation. Our goal for this tree is to get back to bleeds, especially Rip, being the center of your damage and gameplay again, with Ferocious Bite adding additional damage when you have the combo points for it. In 9.2.5, Ferocious Bite is extremely powerful (and extends Rips with Sabertooth), which can lead to it taking over your rotation. Here’s some of what we’re intending with these changes.Īt its core, Feral’s gameplay is about applying and maintaining powerful bleeds on enemies, then spending additional combo points on Ferocious Bites for more damage. These are some meaty changes you can really sink your claws into, with new talents, lots of revisions, and changes to the tree layout. Greetings, Feral Druids! We’re excited to share that there is a new version of the Feral tree in the next Beta update. There's no same thing in ElvUI but you can try to play with options in two places: NamePlates->Enemy NPC Frames / Enemy Player Frames and in UnitFrames->right side window-> Threat Display Mode dropdown menu.īlizzard have detailed the upcoming changes for the Feral and Restoration talent trees in the Dragonflight Beta. Regarding color change, I know what you are talking about - it's a TidyPlates feature. Check Debuffs section in NamePlates->Enemy NPC Frames too. Scroll a bit down and you can config there what exactly you want to see: your DoTs only or all the debuffs on target, etc. But in this case: UnitFrames-> Target Frame-> dropdown menu in the right side window->Debuffs. The DoTs part on a Target frame should be turned on by default so it's a bit weird for me that you can't see them. ![]() I know that i can set on their nameplate and healtbar to see my dots. Also im used on this style while im tanking, im using for now tiddy plates or something like that. I'm wondering if its possible to set that when mobs attacking me, their nameplate is blue (or any other color), and when they dont is red.
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